Friday, January 2, 2009

Assembly Language for Intel Based Computers or The Architecture of Computer Hardware and Systems Software

Assembly Language for Intel-Based Computers

Author: Kip Irvin

For undergraduate courses in assembly language programming and introductory courses in computer systems and computer architecture.

Written specifically for the Intel/Windows/DOS platform, this complete and fully updated study of assembly language teaches students to write and debug programs at the machine level. Based on the Intel processor family, the text simplifies and demystifies concepts that students need to grasp before they can go on to more advanced computer architecture and operating systems courses. Students put theory into practice through writing software at the machine level, creating a memorable experience that gives them the confidence to work in any OS/machine-oriented environment. Proficiency in one other programming language, preferably Java, C, or C++, is recommended.



Table of Contents:
1Basic concepts1
2IA-32 processor architecture25
3Assembly language fundamentals51
4Data transfers, addressing, and arithmetic79
5Procedures111
6Conditional processing150
7Integer arithmetic193
8Advanced procedures224
9Strings and arrays269
10Structures and macros299
11MS-Windows programming346
12High-level language interface402
1316-bit MS-DOS programming432
14Disk fundamentals464
15BIOS-level programming490
16Expert MS-DOS programming536
17Floating-point processing and instruction encoding562
App. AMASM reference600
App. BThe IA-32 instruction set619
App. CBIOS and MS-DOS interrupts650

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The Architecture of Computer Hardware and Systems Software: An Information Technology Approach

Author: Irv Englander

Fundamental principles that will keep you on the cutting edge!

Most computer architecture books are just too technical and complex. Focusing on specific technology, they often bypass the basics and are outdated as quickly as technology advances. Now, Irv Englander's gentle-but-thorough introduction to computer architecture and systems software provides just the right amount of technical detail you'll need to make successful decisions in your future career.

The text covers all the basics in an accessible, easy-to-understand way. Organized in a form that parallels an actual computer system, entire sections are devoted to principles of data, hardware, and software, with computer interconnection, clustering, and networking integrated into the material to emphasize the importance of computer and system structure. Assuming only basic knowledge, these sections build up to an in-depth understanding of each topic and how they interrelate to make up a computer system.

With this Third Edition's outstanding features, you'll be able to build a solid foundation for success on the job.

  • All chapters have been thoroughly updated to reflect current technology.
  • Revised with even clearer discussions of virtual storage, the operation of memory, and modern CPU architectures.
  • Programming examples are written in a C++/Java-like pseudocode.
  • Emphasizes the computer aspects of clustering and networking, rather than the data communication aspects.
  • Provide an understanding of underlying, non-changing basics of computers, so that you can make knowledgeable decisions about systems.
  • Introduce new technological concepts without overwhelming you with toomuch detail.
  • Examples cover a broad spectrum of hardware and software systems, from personal computers to mainframes.
  • Integrates discussions of hardware and software throughout, and explores the symbiosis between them.



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